2022 - 2023 professional project

Outcast: A New Beginning
Explore the breathtaking alien world of Adelpha, support the local Talans in their struggles and fight your way through fast-paced battles against invading robot forces in this 3rd-person, open world, action adventure sequel to the 1999 cult classic.
Outcast 2 is a AA Game - TPS Open World.
89 % positive on Steam!
Working on Outcast 2 on Quests was incredibly rewarding. I polished and reworked engaging missions that enriched the game’s lore and characters in villages.
Collaborating closely with the team, I balanced combat, pacing and narrative to create diverse and immersive experiences.
The polished quests provided a significantly better player experience and greatly reduced frustration.

Quest Design

Polishing the game
I also worked a lot on improving the pacing and the overall quality of life of the game by carefully adjusting enemies, level design, UI & player guidance.
I did my best to keep the gameplay dynamic and cohesive.
After post-production, the game became significantly more enjoyable thanks to a clearer HUD and improved features.
Improve Guidance & Tutorials
I focused heavily on designing guidance and tutorials throughout the game. Subtle player instruction is essential, ensuring players learn mechanics without feeling explicitly taught, especially for our casual target audience.
By lightening and restructuring the tutorials to better align with player progression, we observed a significant improvement in players’ understanding of the game’s mechanics during playtests.


Working on the Open-world
We worked hard to showcase the engaging and immersive world of Adelpha, creating fun activities, exciting combat, and surprising elements to captivate players.
Ultimately, the open-world activities became clearer, with more engaging rewards for players.
