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Outcast 2

2022 - 2023 professional project

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Outcast: A New Beginning

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Explore the breathtaking alien world of Adelpha, support the local Talans in their struggles and fight your way through fast-paced battles against invading robot forces in this 3rd-person, open world, action adventure sequel to the 1999 cult classic.

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Outcast 2 is a AA Game - TPS Open World.

89 % positive on Steam!

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Made on Unreal Engine 4

Quest Design

Working on Outcast 2 on Quests was incredibly rewarding. I polished and reworked engaging missions that enriched the game’s lore and characters in villages.

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Collaborating closely with the team, I balanced combat, pacing and narrative to create diverse and immersive experiences.

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The polished quests provided a significantly better player experience and greatly reduced frustration.
 

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Polishing the game

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I also worked a lot on improving the pacing and the overall quality of life of the game by carefully adjusting enemies, level design, UI & player guidance.

I did my best to keep the gameplay dynamic and cohesive.

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After post-production, the game became significantly more enjoyable thanks to a clearer HUD and improved features.

Improve Guidance and Tutorials

I focused heavily on designing guidance and tutorials throughout the game.

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Subtle player instruction is essential, ensuring players learn mechanics without feeling explicitly taught, especially for our casual target audience.

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​By lightening and restructuring the tutorials to better align with player progression, we observed a significant improvement in players’ understanding of the game’s mechanics during playtests.

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Working on the Open-world

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We worked hard to showcase the engaging and immersive world of Adelpha, creating fun activities, exciting combat, and surprising elements to captivate players.

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Ultimately after various iterations, the open-world activities became clearer, with more engaging rewards for players.

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