Camerase
A minimalist horror and puzzle game.

Solodev Project on UE 5 that I plan to release on Steam by the end of 2026.
Recently added content:
- Completed the first playable version of the ZAZ vehicle, featuring both interior and exterior models created in Blender.
- Implemented the first pass of vehicle and road visual effects.
- Added handbrake and cool drifting
- Began experimenting with sound design (car radio)
- Added road and guardrail spline tools to streamline level creation and iteration.
- Performed several lighting passes and atmosphere adjustments (still work in progress).
- Continued development of the game's narrative and world-building.

Escape from the Surveillance Cameras
You are alone on a road, in your car.
You need to escape.
The cameras are tracking you down and sucking out your soul.
You need to escape.
Something terrible has happened.
You need to escape.
Use your car and all it's feature to survive and solve the mystery.
A large part of my work focused on refining the car's movement and handling to deliver cool driving game feel!
I'm also adding multiple interactions within the car.

Use your Zaz car to escape

Switch between views
The game starts from the driver’s perspective.
But when a surveillance camera detects the car, the view switches to the camera itself, symbolizing it slowly draining the player’s soul.
Current Objectives:
- Have a first proper level instead of my current test level
- Have different types of Cameras
- Start work on Enviro storytelling (road sign, decals, cars, corpses)
- Add new types of natural objects
- Add snow