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GAME DESIGNER

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CAMERASE

A minimalist horror and puzzle game.

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Solodev Project on UE 5 that I plan to release on Steam by the end of 2026.

Recently added content: 

- Completed the first playable version of the entire ZAZ vehicle, created in Blender.

- Implemented the first pass of vehicle and road visual effects.

- Added handbrake and cool drifting

- Began experimenting with sound design (car radio)

- Added road and guardrail spline tools to streamline level creation and iteration.

- Performed several lighting passes and atmosphere adjustments (still work in progress).

- Continued development of the game's narrative and world-building.

Escape from the Surveillance Cameras

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You are alone on a road, in your car.
You need to escape.


The cameras are tracking you down
You need to escape.

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Something terrible has happened.
You need to escape.

Use your ZAZ car to escape

Use your car and all it's feature to survive and solve the mystery.

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A large part of my work focused on refining the car's movement and handling to deliver cool driving game feel!

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I'm also adding multiple interactions within the car.

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Switch between views

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The game starts from the driver’s perspective.


But when a surveillance camera detects the car, the view switches to the camera itself, symbolizing it slowly draining the player’s soul.

Current Objectives:

- Have a first proper level instead of my current test level

- Have different types of Cameras

- Start work on Enviro storytelling (road sign, decals, cars, corpses)

- Add new types of natural objects

- Add snow

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