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GAME DESIGNER

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Guillaume Vanuxem

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Diving into the details of gameplay mechanics until they feel super satisfying and fun is what I enjoy doing the most.

When iterating on a feature in the Engine, I pay attention to every detail, and I always try to foresee the challenges that production or design might encounter, drawing on my experience and my knowledge of video games.

When I'm not making games, you'll find me reading The Horus Heresy, watching horror movies, or spending quality time with friends.

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TARGEt //

3.5 years of Experience in AAA -   Open to Relocation - 

​Based in France - 

Master in Game Design - 

 Bilingual English - 

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Professional Experience

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To be announced

Unannounced Project

Combat Designer

AAA Project on UE 5

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2023

OUTCAST: A NEW BEGINNING

Generalist Game Designer

AAA Project on UE 4

Steam

PS5

Xbox Series

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Training Projects

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2026

UE 5

Prototype

Blueprints

Dialogue System training

Training project on UE 5 containing a NPC with Dialogue & choice system, a tutorial and a minigame.

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2025

Prototype

UE 5

Blueprints

T.I.N.A

Training character controller and liberty of weightless movement, you can walk on any surface and any direction.

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SOlodev Game

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2026

// ONGOING PROJECT //

UE 5

Blender

Steam

Camerase

Minimalist horror and puzzle game set in a car which is tracked by surveillance cameras.

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SKILLS

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DEsign

COMBAT DESIGN

Designing and balancing engaging combat encounters, creature behaviors, and gameplay mechanics.

PLAYER'S JOURNEY

Crafting a cohesive player journey, from onboarding to long-term engagement.

QUEST & GUIDANCE

Guiding players through gameplay systems and narrative with clear objectives and intuitive level flow.

DESIGN DOCUMENTATION

Writing clear, actionable design documentation that aligns multidisciplinary teams.

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Softwares

GAME ENGINES

UE 4 & 5, Unity

DESIGN

Miro, Google Suite

PRODUCTION

Trello, Monday, HacknPlan, Flock, Teams

TECH

P4V, GitHub

ART

Blender, Adobe Suite, DaVinci

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Let's build something!

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Open to Design roles, from AAA to Indie.

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